Shrine of the Storm is a hybrid exterior/interior dungeon set in an island off of Stormsong Valley. It serves as both a zone finale for the leveling experience and as a dungeon. I did 2D paper design, 3D blockout, layout, paintovers, and final level design and terrain of the island and dungeon, composition, and prop placement. Cole Eastburn made a super inspiring concept to kick off the idea of this dungeon and Jeff Chang and the art team did an amazing job bringing this dungeon to life.
Dungeon Artist (Models/Mapping/Lighting):
https://www.artstation.com/jeffchang
https://www.artstation.com/afklamer
Texture Artist:
https://www.artstation.com/liannatai
Prop Artist:
Jay Hwang
https://www.artstation.com/ericbraddock
Environment Artist:
https://www.artstation.com/mheyman
https://www.artstation.com/kukoowl
Concept Artist:
https://www.artstation.com/colehole
Additional Shrine of the Storm Zone Level Design:
https://www.artstation.com/karonson
https://www.artstation.com/igerdes