From 2013-2015 I was a Co-Founder and Lead Designer at Shield Break Studios, a small indy 13 person company. We developed Bierzerkers, an early access multiplayer melee combat game with a Valhalla/Viking theme. Being a small company, I did a mixture of combat design, systems design, UI design, level design, art direction, creative direction, and some environment art. One of the most fun and most stressful projects that I've ever worked on!
Concept Artist: https://www.artstation.com/davidkegg
Environment Artist: Phil Wang
Character Artist: Matt Genovese