On this dungeon, I referenced some early visual development art from Jimmy Lo and converted it into a 2D top-down paper design and then made multiple iterations of 3D blockout, layout, flow, and composition before handing it off to dungeon art and encounter design. Jessica Dihn from the dungeon team took it over and did an amazing job bringing it to life.
Concept:
Jimmy Lo
Dungeon Artist:
https://www.artstation.com/jessicadinh