Temple of Sethraliss is a hybrid dungeon combining 3D dungeon art with level design terrain. On this dungeon, I did 2D paper design, 3D layout & blockout, concepting & paintovers, terrain work, lighting, prop placement, and most of the final level design work.
Dungeon Supervisor:
https://www.artstation.com/pixelatedkiwi
Environment Art:
https://www.artstation.com/martin
Additional Level Design:
Julien Tremblay